The object of fencing is the use of swords (Foil, Epée, sabre) to strike the other player whilst avoiding being hit yourself.
Simple, ruthless and- if you have it wrong it can be painful.
Fencing involves playing one on one, although teams exist. The most important thing in the game are the three weapons:
- Foil- the lighter thrusting weapon,
- Epée– the heaviest sword
- Sabre– the thrusting and cutting weapon obtained from the Calvary sword.
Fencers/Players are required to protect themselves with protective attire. This helps minimize the risks of getting injured.
The protective equipment includes a helmet and a mask which is sturdy enough to prevent injury. The fencing pads, jackets and gloves on the weapons hand is as well required, along with other pads that provide protection to other parts of the body.
To register scores the fencers’ sword ae electronically sensitive, the scoring regions of the body are electronically sensitive as well. They are then connected by a cord to the scoring box.
When a player strikes an audible sound is registered and a light illuminates.
Foil Scoring in fencing and role of referee is categorized in the three variants of fencing.
With the foil, the points are recorded when the tip of the blade touches the opponent.
The referee records points when the touch lands within the torso of the body ( from the groin to the shoulders, front and back).
The head, arms, neck and the legs are not part of the valid target region. When both the lights turn on, it is referees work to decide which player scores the point.
This decision is based on the RoW (Right of Way) which allows a point to the fencer who had priority. The priority is gained in numerous ways: establishing a point in line, deceiving the challenger’s search, making the opponent miss, either by retreating, or through a parry, etc. if none of the players had the priority as recorded in a double touch situation, the move is called simultaneous and no point is given.
Sabre unlike the foil, where hits with the tip of the blade count, in sabre, hits may be made with the blade’s front edge, the tip, or its last one-third of the back edge. The permitted target area is from the top of the head to the bend of the hips (both front and rear), recreating the cavalry rider on a horse.
When both light signals turn on, the referee’s decision is based on the same concept of RoW which awards points to the player who had the priority.
The priority is gained in numerous ways: beginning to extend arm before the opponent indicates any attack, deceiving the opponent search, along with the ones discussed above.
If none of the fencers had priority in a double touch situation, the move is termed simultaneous and no point is given. Epée As seen in foil, touches are recorded only by the tip of the blade. Here, the Epée athlete’s entire body is valid- including feet and head- making it the biggest target area for all the fencing games. In Epée, we have no RoW rules.